100% Completion Route Guide
Achieve true completion in Hollow Knight: Silksong with this comprehensive route guide. This optimized path minimizes backtracking while ensuring you collect everything needed for 100% completion.
Completion Requirements
Core Requirements (100%)
- All Areas Explored: Full map revealed (29 areas)
- All Bosses Defeated: 43 main and optional bosses
- All Collectibles:
- 20 Mask Shards (5 full masks)
- 18 Spool Fragments (9 full spools)
- 28 Lost Fleas
- 40 Charms/Crests
- 11 Abilities
- 56 Tools
- All Quests: 48 Wishes completed
- Hunter's Journal: 134 unique enemy entries
Additional for 112% (True Ending)
- Silk Soul Mode: Complete game without dying
- All Achievements: 31 total achievements
- Arena Challenges: 19 battles completed
- Secret Areas: All hidden rooms discovered
Optimal Route Order
Act 1: Foundation (0-30%)
1. Moss Grotto → The Marrow
Priority Unlocks:
- Shakra's Maps (Moss Grotto entrance)
- First Needle upgrade (Moss Druid)
- Bell Beast fast travel
- Druid's Eye Tool
Key Checkpoints:
- Moss Grotto Central Bench
- The Marrow Lower Bench
- First Bellway Station
Boss Order:
- Moss Mother (Moss Grotto)
- Steel Assassin Sharpe (The Marrow)
2. Bone Bottom → Deep Docks
Priority Unlocks:
- Quest Board access
- Merchant expansions
- Coral Dash ability
- Swimming upgrade
Key Checkpoints:
- Bone Bottom Village Bench
- Deep Docks Harbor Bench
- Underwater Bellway
Boss Order:
- Last Judge (Bone Bottom)
- Trobbio (Deep Docks depths)
Act 2: Expansion (30-60%)
3. Greymoor → Hunter's March
Priority Unlocks:
- Hunter's Journal from Nuu
- Pollip Pouch Tool
- Double jump upgrade
- Aerial Silk ability
Key Checkpoints:
- Halfway House Bench (Greymoor)
- Hunter's March Campfire
- Mountain Peak Bellway
Boss Order:
- Lace - First Encounter (Greymoor)
- Hunter Queen Carmelita (Hunter's March)
4. Far Fields → Sinner's Road
Priority Unlocks:
- Drifter's Cloak (Flexible Spines quest)
- Wall climb upgrade
- Shadow dash ability
Key Checkpoints:
- Far Fields Windmill Bench
- Sinner's Road Checkpoint
- Western Bellway Network
Boss Order:
- Seth (Far Fields)
- The Condemned (Sinner's Road)
Act 3: Mastery (60-90%)
5. Bellhart → Shellwood
Priority Unlocks:
- All shop upgrades
- Final needle tiers
- Crafting mastery
Key Checkpoints:
- Bellhart Central Plaza
- Shellwood Grove Bench
- Forest Bellway Hub
6. Songclave → Choral Chambers
Priority Unlocks:
- Advanced Silk Skills
- Music-based abilities
- Choir Crest set
Key Checkpoints:
- Songclave Sanctuary
- Choral Chambers Platform
- Sacred Bellway
Act 4: Completion (90-100%)
7. The Citadel → Whiteward
Priority Unlocks:
- Final abilities
- Ultimate tools
- Secret passages
Final Boss Sequence:
- Lace - Final Battle
- The Weavers
- True Final Boss (after all conditions met)
Collectible Routing
Mask Shard Priority
- Early Game (4 shards): Moss Grotto x2, The Marrow x2
- Mid Game (8 shards): Deep Docks x2, Greymoor x3, Far Fields x3
- Late Game (8 shards): Citadel x4, Hidden areas x4
Lost Flea Locations
- Act 1: 8 fleas (Moss Grotto: 3, The Marrow: 3, Bone Bottom: 2)
- Act 2: 10 fleas (Greymoor: 4, Hunter's March: 3, Far Fields: 3)
- Act 3: 10 fleas (Remaining areas and secrets)
Tool Collection Strategy
- Essential Tools First: Movement and combat tools
- Quest Tools Second: Required for wish completion
- Optional Tools Last: Convenience and speedrun tools
Checkpoint Strategy
Bench Priority System
Tier 1 (Must Activate)
- Area entry benches
- Pre-boss benches
- Quest hub benches
Tier 2 (Recommended)
- Collectible cluster benches
- Shortcut junction benches
Tier 3 (Optional)
- Speedrun benches
- Backup route benches
Bellway Network Optimization
-
Unlock Order:
- Central Hub (Bone Bottom)
- Eastern Network (Deep Docks → Greymoor)
- Western Network (Far Fields → Hunter's March)
- Northern Network (Citadel connections)
-
Fast Travel Priority:
- Always unlock bi-directional travel
- Connect to quest boards first
- Link merchant areas second
Boss Gate Management
Mandatory Progression Gates
- Moss Mother → Unlocks The Marrow
- Last Judge → Unlocks Deep Docks
- Lace (First) → Unlocks Hunter's March
- Carmelita → Unlocks Citadel approach
Optional But Recommended
- Seth → Major tool rewards
- Trobbio → Swimming mastery
- Sharpe → Combat upgrades
Quest Integration
Parallel Quest Strategy
Always Active:
- Hunter's Journal (continuous)
- Lost Fleas (Wayfarer)
- Donation wishes (when affordable)
Area-Specific Chains:
- Complete Gather quests while exploring
- Accept Hunt quests before boss areas
- Save Grand Hunts for post-game
Common Mistakes to Avoid
Routing Errors
- ❌ Skipping Shakra's maps early
- ❌ Fighting bosses undergeared
- ❌ Missing Lost Fleas in one-time areas
- ❌ Forgetting to activate benches
Efficiency Tips
- ✅ Always carry 500+ Rosaries for donations
- ✅ Complete area before moving on
- ✅ Use interactive map to track progress
- ✅ Save before attempting Silk Soul sections
100% Verification Checklist
Final Sweep Areas
- All Moss Grotto secrets
- The Marrow void masses
- Deep Docks underwater sections
- Greymoor hidden passages
- Hunter's March peaks
- Far Fields windmill tops
- Citadel throne room
- Whiteward final chambers
Completion Indicators
- Map: 100% revealed (no grey areas)
- Journal: 134/134 entries
- Inventory: All slots filled
- Quest Board: All wishes marked complete
- Achievement Screen: 31/31 unlocked
Time Estimates
Casual Playthrough
- First Run: 35-45 hours
- With Guide: 25-35 hours
- Completionist: 40-50 hours
Speedrun Categories
- Any%: 2-3 hours
- 100%: 6-8 hours
- 112%: 10-12 hours
Interactive Map Resource
Related Guides
- All Collectibles Guide
- Boss Strategy Guide
- Quest Board Guide
- Lost Flea Locations
- Mask Shard Locations
- Hunter's Journal Guide
Open Interactive Map (All Areas)
Opens the full interactive Silksong map in a new tab.

